AI Insights · Timothy · July 2023
Top 5 Sniper Games on Android in Colombia Q2 2023
Discover the performance trends of the top 5 sniper games on the Android platform in Colombia for Q2 2023, including downloads, revenue, and active users.
In Q2 2023, the top 5 sniper games on Android in Colombia showcased diverse performance trends in terms of downloads, revenue, and weekly active users. Here’s a closer look at how each of these games fared during the quarter.
Sniper 3D: Gun Shooting Games from Wildlife Studios saw a consistent revenue stream, peaking at approximately $1.4K in the final week of June. Downloads fluctuated, starting at 25.3K in late March and ending at 23.1K by the last week of June. The game maintained a strong user base, with weekly active users ranging from 167K to 178K throughout the quarter.
Sniper Fury: Shooting Game by Gameloft SE experienced moderate revenue with notable peaks, such as $10.2 in the first week of June. Downloads were relatively stable, ending the quarter with a slight increase from 3.8K in early April to 5.2K in late June. Weekly active users remained fairly steady, hovering around 17K to 19K.
Camo Sniper from Supersonic Studios LTD had a notable increase in downloads in early May, reaching 22.5K, but saw a decline towards the end of the quarter with 6.4K in the last week of June. The revenue for this game was minimal but saw a small peak of $2.4 in early June. The weekly active users grew significantly from 903 in early April to 34.7K by the end of June.
Giant Wanted, also from Supersonic Studios LTD, had a modest performance. Downloads started at 1.9K at the end of March and saw a peak at 10.8K by late April, before tapering off to 1.8K by the end of June. Revenue was almost negligible, with a small spike of $2.7 in mid-June. Weekly active users saw a rise to 18.9K in late April, but later decreased to around 6.3K by the end of June.
Sniper Strike FPS 3D Shooting by Mobile Gaming Studios Ltd. experienced varied download numbers, spiking at 7.3K in early May and stabilizing around 2.4K towards the end of June. Revenue showed minor fluctuations, peaking at $67.3 in late March. The game's weekly active users saw an increase to 8.7K in early May but dropped to around 4K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.